For more articles on computer dreams see list at bottom
Fill out the online survey form on computer dreams:
http://www.dreamgate.com/dream/computers/computerdreams.htm
As we begin dreaming more about computers and other digital machines, we dream
less of other machines, and less of other objects. This study was started to
look into what kinds of imagery that are being replaced, (horses and buggies,
T.V. ect) what they are representing, and how computer imagery is functioning in
and through our dreams.
But there are also uses of computer dreams.
Michael Vannoy Adams notes in the 1997 Clinical Social Work Journal that the
computer as a metaphor shows up in dreams and in the clinical transference.(1)
Many of the issues that the therapist might watch for in the transference and
counter-transference appear in the paradigm of computers and computing,
including computer instructors as the analyst, the frustration of learning
computers as a way to explore the frustration of therapy, the inability to
absorb new computer tasks as the inability assimilate new feelings or new
consciousness in the analytic encounter. The relation to the computer as a whole
can be a way to explore the patient's resistance to therapy as a whole or even
one's attitude towards life. Adams sites a positive example:
"…the patient mentioned that she had ordered a computer. The computer,
she said, represented an investment in her future, a commitment to it. "
(pg. 31).
But the same patient reports that computers sometimes eat up her graphic
projects and the instructor doesn't know why. Adams notes:
"Although the patient is invested in and committed to the project, she
is concerned about her psychic aptitude for it. The craziness of her computer
frustrates her creative efforts to design images that would graphically depict
her psychic reality. Neither she nor her instructor (by transference, her
therapist) can explain why her computer is unable to retain or retrieve these
images, which are devoured and swallowed, lost in some apparently inaccessible,
digital dimension that functions remarkably like the unconscious. " (pg.
31)
While Adam's main point is that we needn't buy into the psyche-as-computer
metaphor to understand how the mind is using computers metaphorically, his
examples open the door for therapists, dreamworkers and others interested in how
the mind processes and works with digital objects to begin exploring the
machinic phylum of metaphors.
Patricia Garfield, Ph. D. has picked up on this notion of the importance of
machines in dreams and included machines and how we relate to them in dreams as
one of her 12 major sections of Universal Dreams. (2) Section 9 on Machine
dreams includes not only a focus on "My Computer Won't Work" (pg. 202)
but also delineates machine malfunctions into categories such as
9.2.1.1"Hardware Problems", 9.2.1.2 "Software Problems" and
9.2.1.3 "Internet or Virtual Reality Problems."
As Garfield points out, while we can assign typical machine interpretations to
these digital machines, such as poor connections equaling not connecting with
the communication parts of life, (phone goes dead while talking to a boyfriend
as there being some lack of connection in the relationship) she further notes
that the digital metaphors are still open to being worked out by future
researchers. Do dreams about hardware refer to our body, while dreams about
software refer to the more malleable mind and habits? Or is it like Adams
suggests, that the metaphorical map will have to be worked out for each
individual?
More than likely, both directions will yield maps that can be used in
profound ways. Understanding the collective meanings for metaphors helps us to
use them for communication between individuals and groups. We can talk to one
another about large concepts, such as digital or virtual, by sharing a similar
sentiment about the many meanings of these terms, but also the general
underlying common understanding. These may be actual people and groups, or inner
people and groups of our psyche. On the other hand, the development of
metaphorical maps that are more personal allow us to align ourselves with new,
emerging metaphors that can then be applied to either one's own life or shared
in the development of culture in general. Both personal and collective maps
merge in the research and interpretation of dreams.
Citations
1. Adams, Michael Vannoy (1997). Metaphors in Psychoanalytic Theory and
Therapy. Clinical Social Work Journal. 25(1), 27-39.
2. Garfield, Patricia (2001). The Universal Dream Key: The 12 Most Common
Dream Themes Around the World. New York, NY: Cliff Street Books/Harper Collins.
Please send in computer dreams and keep the digital dreaming research project
going. rcwilk@dreamgate.com
OR use the survey form:
http://www.dreamgate.com/dream/computers/computerdreams.htm
Other articles:
Wilkerson, Richard Catlett (1999 August). Research Request:
Computer's in Dreams : Pre and Post Internet Perceptions. Electric Dreams &
Part I Pre-Net Electric Dreams 6(8). Retrieved October 30, 2000 from Electric
Dreams on the World Wide Web: http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_1999_aug_computers_in_dreams.htm
Wilkerson, Richard Catlett (2000 March). Digital Dreams: The
changing (inter)face of dreams in the twenty-first century. Electric Dreams
7(3). Retrieved October 30, 2000 from Electric Dreams on the World Wide Web: http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_2000_mar_computer-dreams1.htm
Wilkerson, Richard Catlett (2000 July). Digital Dreaming Series: Computer Dreams
II : The changing (inter)face of dream texts. Electric Dreams 7(7). Retrieved
October 30, 2000 from Electric Dreams on the World Wide Web: http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_2000_july_computer-dreams2.htm
Wilkerson, Richard Catlett (2000 November). Digital Dreaming
Series: Computer Dreams III :: The Digital Shift in Culture. Electric Dreams
7(11). Retrieved October 30, 2000 from Electric Dreams on the World Wide Web: http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_2000_nov_computer-dreams3.htm
Wilkerson, Richard Catlett (2001 January). Digital Dreaming
Series: Computer Dreams IV :: Dream Code and Decoded Flows. Electric Dreams
8(1). Retrieved December 31, 2000 from Electric Dreams on the World Wide Web: http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_2001_jan_computer-dreams4.htm
Wilkerson, Richard Catlett (2001 May). Digital Dreaming
Series: Computer Dreams V :: Emergence of Digital Imagery in Analog Dreamers.
Electric Dreams 8(5). Retrieved May 1, 2001 from Electric Dreams on the World
Wide Web: http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_2001_may_computer-dreams5.htm
Wilkerson,
Richard Catlett (2001 June). Digital Dreaming Series: Computer Dreams VI ::
Digital Dreaming: Emergence or Replacement Imagery? Electric Dreams 8(6). Retrieved
July 7, 2001 from
Electric Dreams on the World Wide Web:
http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_2001_june_computer-dreams6.htm
Wilkerson, Richard Catlett (2001 August). Digital Dreaming
Series: Digital Dreaming Research Project: Project Goals and Considerations.
Electric Dreams 8(9). Retrieved August 26, 2001 from Electric Dreams on the
World Wide Web:
http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_2001_aug_computer-dreams7a.htm
Wilkerson,
Richard Catlett (2001 August). Digital Dreaming Series: (7b) Digital Dreams from
March 2001 through April 2001. Electric Dreams 8(9). Retrieved August 26, 2001 from
Electric Dreams on the World Wide Web:
http://members.telocity.com/rcw666/ed-articles/richard_wilkerson_2001_aug_computer-dreams7b.htm
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