The idea of an non-commercial online guide to lucid dreaming first came about in
early 1996. After developing LIP, a computer program that used audio cues to aid
lucid-dreaming, I had been maintaining a small set of pages to provide support
for its users. These pages grew to include an explanation of what lucid dreaming
was, and even some basic information on how to induce a lucid dream. The pages
became known as The Lucidity Pages.
In March 1996 I posted a suggestion to a the Usenet Newsgroup
alt.dreams.lucid, where most of the online members of the lucid dreaming
community can be found, asking whether people thought it would be a good idea to
have a central, non-commercial website where people could swap information and
tips and find out more about lucid dreaming. The vote went in favour of such a
site, with myself as maintainer.
The first version of The Online Guide To Lucid Dreaming went online in April.
Since then, many more pages and areas have been added: there are now forty-seven
different pages and numerous pieces of software available. The site continues to
thrive thanks to submissions by its readers, new software developments and the
donations of computer hardware by lucid dreamers. The site has survived two
moves and now resides in a safe home on Sonnet Internet's web server. The
future, as they say, looks bright.
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1997, The Web, and Lucid Dreaming
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It's been a funny year so far. It's certainly been an eventful year for OGLD.
After a stable start in January, continued poor service from the web space
provider of the time forced the decision to move the site. Then everything
improved with the move to Sonnet Internet in March. Just as things were settling
down again, software problems meant that I lost email access, and couldn't
contact contributors or even make an appearance on a.d.l. And now with the
arrival of the conference, everything's finally getting back to normal again.
There have been high points as well as low, however. The opening of new
websites devoted to lucid dreaming can only lead to more people discovering the
subject, and some (PasQuale's, for example), take whole new directions in
getting their message across - vital for capturing the attention of different
audiences. With new software just around the corner, and ASD97 proving the
importance of cyberspace in the dream research community, it definitely seems
like we're back on our feet: and '97 is shaping up to be a great year.
Philip Marley
If you aren't having fun, you're doing something wrong.
phil@storm.sonnet.co.uk
At one time housed at: http://www.sonnet.co.uk/storm/
then moved to http://www-users.york.ac.uk/~socs214/ogld/
now lost.
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